

The simulator is built around a terrible and embarrassing XP system designed to make you toil away to unlock standard loadouts. The damage model is absolutely horrendous and is built primarily around HP counters and badly modeled break-points, black 2D holes on the wings, no spars in the wing, hitboxes, etc. Second to that, there is no transparency in the documentation used to draw the conclusion on why the VVS historically overperform and don't suffer from production quality issues like it should be modeled, but any changes in flight modeling initiated by the community requires complete disclosure of sources and a whole lot of tooth pulling. On the foundation: The feeling of flight is well captured with the Digital Nature engine, but some of the nuances in flight modeling are questionable at best and are hotly (and normally, unprofessionally) contested by the developer.


This rendition of IL-2 has a long, long way to go before I would suggest it for purchase by a hardcore simulation fan but I would likely This rendition of IL-2 has a long, long way to go before I would suggest it for purchase by a hardcore simulation fan but I would likely recommend it if you are a casual gamer just getting in to the genre.
